Master of Orion v54.11 Patch Notes

Brush up on the most recent Master of Orion patch.

Over the holiday break, the Master of Orion developers released one final gift to close out the year of 2016 on a high note. Launched on December 29th, the most recent Master of Orion Conquer the Stars patch brings with it several bug fixes and improvements based on player feedback.

If you were away during the latter half of December and want to know what you missed, we’ve outlined the full patch notes below, text courtesy of NGD Studios:

  • Fix for Leaders ships bonuses were calculated wrong on tactical battle.
  • Fix for the Move Fleet hotkey not always working.
  • Fix for Move fleet and Jump through wormhole swapped hotkeys.
  • Fix for Non-aggression pact needing an audience to be broken.
  • Fix for being able to destroy your own planet using the Stellar Converter when just invaded.
  • Fix for Blockade icon appearing on non-blockaded planets on Empire management screen.
  • Fix for Single Player Menu not appearing.
  • Fix for no information about bonuses on credits, research and command points tooltips.
  • Fix for tutorial block on the 5th turn.
  • Fix for too weak Plague event .
  • Fix for weapon tooltips moving around.
  • Fix for Ship name of a previous battle shown on current one Fix for mind control description.
  • Fix for Telepathic perk description.
  • Fix for Revolt description that lead to it seeming endless.
  • Fix for Research bar shifting to the center of the screen when too many digits after the dot.
  • Fix for Anomalies not appearing when playing with the Elerians.
  • Fix for Buy button changing when sorting Empire screen.
  • Fix for Player Retreat and Automatic Formation keybindings not working.
  • Fix for column sorting symbol overlapping column title on Leaders screen on Russian localization.
  • Fix for Race disposition marker going beyond the window borders when a race is destroyed.
  • Fix for Spies ETA being displayed as -1 after completing a mission.
  • Fix for Fleet popup moving to the top of the screen.
  • Fix for Trilarian, Gnolam, and Elerian AIs not getting military ships at the start of the game.
  • Fix for seemingly random crash to the desktop.
  • Fix Tobii Eye selection.
  • Fix for being able to attack an allied race via clicking Enter on Battle screen.
  • Fix for Names of keys/buttons not being localized.
  • Fix for Minus being separated from numbers in some perks.
  • Fix for Missing space in core systems cost values.
  • Fix for Unlocalized "Left Shift" and mouse buttons in Tobii controls.
  • Fix for Skip Fleet hotkey text (Russian localization).
  • Fix for "The race doesn't have any leaders" on Mission Success screen not being localized.
  • Fix for hard to read Asteroid Lab tooltip with research progress.
  • Fix for Prisoner exchange tooltip being repeated.
  • Fix for out of sync Subtitles.
  • Fix for incomplete investment tooltip.
  • Fix for Incorrect variables in mission success and failure notifications.
  • Fix for Colony Cession tooltip being repeated.
  • Fix for inconsistencies in Antaran ruin discovery VO/subtitles.
  • Fix for the empire name not being played in Ruin –°onstruction event.
  • Fix for Incorrect variables in mission success and failure notifications.
  • Fix for Player being able to click Invest Button on Minor civilization diplomacy screen without protectorate under it.
  • Fix for the UI didn't show the experience that spies are really gaining per turn.
  • Fix for Technical text in leaders status (* UNASSIGNED *).
  • Fix for "Success at" phrase when mission success being hardcoded for all languages except English.
  • Fix for Antarans fleet being not able to attack a player if the player blocks any planet on Antarans way.

There you have it, the patch notes which bring Master of Orion Conquer the Stars up to v.54.11. Which fix or improvement in the latest patch did you find to be most helpful? Let us know in the comments below, and stay tuned for more Master of Orion content throughout the 2017 calendar year!